16Haz/081
Lynda – Maya 2008 Essential Training
Animasyon ile birazcik ilgilenen hemen herkes Autodesk 3ds Max programını duymuş veya kullanmıştır. 3ds Max'ın yanısıra adı sadece profesyoneller tarafındna bilinen ve kullanılan Maya ise 3ds Max tan hiç te aşağı kalır bir program olmadığı gibi son kullanıcıya sunduğu bir çok avantajlarıda vardır!
Siz de Maya 2008 i öğrenmek veya klip faaliyeti olarak öğrencilerinize öğretmek istiyorsanız Lynda - Maya 2008 Essential Training görsel eğitim seti kaçırılmayacak bir öğrenim ve öğretim aracıdır!
Şimdi kısaca içindeki konulara bakalım;
- Introduction
- Welcome
- Starting Maya 2008
- Understanding Mac and PC differences
- Using a three-button mouse
- A Note about Hardware Texturing
- Using the exercise files
- Interface Essentials
- Understanding the Maya workflow
- Understanding the Maya interface
- Working with files and Maya projects
- Navigating viewports
- Using the hotbox
- Working with Marking Menus technology
- Working with layers
- Manipulating Objects
- Selecting objects
- Using the Move tool
- Rotating and scaling
- Manipulating pivots
- Understanding the Channel Box
- Working with the Attribute Editor
- Understanding the Outliner
- Creating hierarchies
- Understanding the Hypergraph
- Grouping objects
- Creating layers
- Working with selection masks
- Polygonal Modeling
- Understanding polygonal primitives
- Understanding polygonal components
- Working with the Edge Loop feature
- Manipulating edge loops
- Understanding polygon extrude
- Using the Keep Faces Together feature
- Using the Cut Faces tool
- Using the Poke and Wedge Faces tools
- Using the Object History
- Understanding the Polygon Bevel tool
- Understanding Polygon Chamfer
- Understanding Polygon Bridge
- Understanding Polygon Booleans
- Combining objects
- Merging vertices
- Merging edges
- Separating polygonal objects
- Using Smooth Proxy tools
- NURBS Modeling
- Introducing NURBS Modeling
- Understanding NURBS Primitives
- Working with NURBS components
- Working with NURBS Curves
- Manipulating NURBS Curves
- Editing NURBS Curves
- Editing NURBS Surfaces
- Using NURBS Revolve
- Using NURBS Extrude
- Using NURBS Loft
- Using NURBS Planar
- Advanced Modeling
- Creating curves on a surface
- Projecting curves on a surface
- Trimming NURBS Surfaces
- Using NURBS Fillet tool
- Stitching NURBS Surfaces
- Sculpting surfaces
- Modeling with nonlinear deformers
- Modeling with Lattices
- Converting NURBS to polygons
- Modeling an airplane: the body
- Modeling an airplane: the wings
- Modeling an airplane: the landing gear
- Modeling an airplane: mirroring the wings
- Modeling an airplane: the engine
- Modeling an airplane: the propeller
- Modeling an airplane: finalizing the model
- Applying Textures
- Understanding the basics of materials
- Creating and applying maps
- Using bitmaps
- Working with the Hypershade window
- Working with the Multilister
- Performing texture mapping on NURBS surfaces
- Projecting textures
- Performing texture mapping on polygonal surfaces
- Performing live-action integration with the Use Background shader
- Performing displacement and bump mapping
- Applying transparency
- Using the 3-D Paint tools
- Texturing an airplane
- Rendering in Maya
- Understanding Render settings
- Understanding the basics of lights
- Understanding lighting types
- Adding depth-map shadows
- Using raytrace shadows
- Understanding the basics of cameras
- Adding depth of field
- Raytracing reflections and refractions
- Using Motion Blur
- Using interactive rendering with IPR
- Rendering in batches
- Using Command-Line rendering
- Lighting a room
- Rendering with Mental Ray
- Introducing Mental Ray
- Creating Mental Ray materials
- Working with Mental Ray lights
- Understanding depth of field in Mental Ray
- Using Motion Blur in Mental Ray
- Creating Global Illumination in Mental Ray
- Using Final Gather to enhance Global Illumination
- Using Final Gather for soft lighting effects
- Rendering transparent materials with Caustics
- Paint Effects
- Introducing Paint Effects
- Creating Brushes
- Applying Brushes to existing strokes
- Sharing Brushes
- Saving Brushes
- Painting in the Paint Effects window
- Understanding Paint Effects in practice
- Animating in Maya
- Understanding the basics of animation
- Creating and adjusting keys
- Modifying keys in the Graph Editor
- Modifying keys in the Dope Sheet
- Creating Breakdown Keys
- Using Ghosting and Motion paths
- Animation playback using Playblast
- Adding sound to animations
- Creating animation cycles
- Animating objects along paths
Bu seti satın almanızı tavsiye ederim ama öncesinde indirip daha sonra almak isterseniz trackerdan indirebilirsiniz!
03 Şubat 2009, 22:11
merhaba ben bu egitim setini nereden bulabilirim acaba