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Lynda – Maya 2008 Essential Training

Animasyon ile birazcik ilgilenen hemen herkes Autodesk 3ds Max programını duymuş veya kullanmıştır. 3ds Max'ın yanısıra adı sadece profesyoneller tarafındna bilinen ve kullanılan Maya ise 3ds Max tan hiç te aşağı kalır bir program olmadığı gibi son kullanıcıya sunduğu bir çok avantajlarıda vardır!

Siz de Maya 2008 i öğrenmek veya klip faaliyeti olarak öğrencilerinize öğretmek istiyorsanız Lynda - Maya 2008 Essential Training görsel eğitim seti kaçırılmayacak bir öğrenim ve öğretim aracıdır!

Şimdi kısaca içindeki konulara bakalım;

  1. Introduction
    1. Welcome
    2. Starting Maya 2008
    3. Understanding Mac and PC differences
    4. Using a three-button mouse
    5. A Note about Hardware Texturing
    6. Using the exercise files
  2. Interface Essentials
    1. Understanding the Maya workflow
    2. Understanding the Maya interface
    3. Working with files and Maya projects
    4. Navigating viewports
    5. Using the hotbox
    6. Working with Marking Menus technology
    7. Working with layers
  3. Manipulating Objects
    1. Selecting objects
    2. Using the Move tool
    3. Rotating and scaling
    4. Manipulating pivots
    5. Understanding the Channel Box
    6. Working with the Attribute Editor
    7. Understanding the Outliner
    8. Creating hierarchies
    9. Understanding the Hypergraph
    10. Grouping objects
    11. Creating layers
    12. Working with selection masks
  4. Polygonal Modeling
    1. Understanding polygonal primitives
    2. Understanding polygonal components
    3. Working with the Edge Loop feature
    4. Manipulating edge loops
    5. Understanding polygon extrude
    6. Using the Keep Faces Together feature
    7. Using the Cut Faces tool
    8. Using the Poke and Wedge Faces tools
    9. Using the Object History
    10. Understanding the Polygon Bevel tool
    11. Understanding Polygon Chamfer
    12. Understanding Polygon Bridge
    13. Understanding Polygon Booleans
    14. Combining objects
    15. Merging vertices
    16. Merging edges
    17. Separating polygonal objects
    18. Using Smooth Proxy tools
  5. NURBS Modeling
    1. Introducing NURBS Modeling
    2. Understanding NURBS Primitives
    3. Working with NURBS components
    4. Working with NURBS Curves
    5. Manipulating NURBS Curves
    6. Editing NURBS Curves
    7. Editing NURBS Surfaces
    8. Using NURBS Revolve
    9. Using NURBS Extrude
    10. Using NURBS Loft
    11. Using NURBS Planar
  6. Advanced Modeling
    1. Creating curves on a surface
    2. Projecting curves on a surface
    3. Trimming NURBS Surfaces
    4. Using NURBS Fillet tool
    5. Stitching NURBS Surfaces
    6. Sculpting surfaces
    7. Modeling with nonlinear deformers
    8. Modeling with Lattices
    9. Converting NURBS to polygons
    10. Modeling an airplane: the body
    11. Modeling an airplane: the wings
    12. Modeling an airplane: the landing gear
    13. Modeling an airplane: mirroring the wings
    14. Modeling an airplane: the engine
    15. Modeling an airplane: the propeller
    16. Modeling an airplane: finalizing the model
  7. Applying Textures
    1. Understanding the basics of materials
    2. Creating and applying maps
    3. Using bitmaps
    4. Working with the Hypershade window
    5. Working with the Multilister
    6. Performing texture mapping on NURBS surfaces
    7. Projecting textures
    8. Performing texture mapping on polygonal surfaces
    9. Performing live-action integration with the Use Background shader
    10. Performing displacement and bump mapping
    11. Applying transparency
    12. Using the 3-D Paint tools
    13. Texturing an airplane
  8. Rendering in Maya
    1. Understanding Render settings
    2. Understanding the basics of lights
    3. Understanding lighting types
    4. Adding depth-map shadows
    5. Using raytrace shadows
    6. Understanding the basics of cameras
    7. Adding depth of field
    8. Raytracing reflections and refractions
    9. Using Motion Blur
    10. Using interactive rendering with IPR
    11. Rendering in batches
    12. Using Command-Line rendering
    13. Lighting a room
  9. Rendering with Mental Ray
    1. Introducing Mental Ray
    2. Creating Mental Ray materials
    3. Working with Mental Ray lights
    4. Understanding depth of field in Mental Ray
    5. Using Motion Blur in Mental Ray
    6. Creating Global Illumination in Mental Ray
    7. Using Final Gather to enhance Global Illumination
    8. Using Final Gather for soft lighting effects
    9. Rendering transparent materials with Caustics
  10. Paint Effects
    1. Introducing Paint Effects
    2. Creating Brushes
    3. Applying Brushes to existing strokes
    4. Sharing Brushes
    5. Saving Brushes
    6. Painting in the Paint Effects window
    7. Understanding Paint Effects in practice
  11. Animating in Maya
    1. Understanding the basics of animation
    2. Creating and adjusting keys
    3. Modifying keys in the Graph Editor
    4. Modifying keys in the Dope Sheet
    5. Creating Breakdown Keys
    6. Using Ghosting and Motion paths
    7. Animation playback using Playblast
    8. Adding sound to animations
    9. Creating animation cycles
    10. Animating objects along paths

Bu seti satın almanızı tavsiye ederim ama öncesinde indirip daha sonra almak isterseniz trackerdan indirebilirsiniz!

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Yorumlar (1) Geri izlemeler (0)
  1. merhaba ben bu egitim setini nereden bulabilirim acaba


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